Available on Android

ROLL · DRAW · RACE

Paper Race

Paper-grid racing, turn by turn. Roll the die, draw your line on the notebook grid and keep the car inside the hand-drawn circuit — turbo, slipstream and crashes included.

Paper Race home screen

Grid racing

Each turn you roll the die and tap neighbouring squares. Draw your trail along the lines — never reverse, stay on track, and do not reuse a rival’s line.

2–4 cars + CPU

Human or CPU on every slot, three AI levels. Five circuits from Oval to Street, 1–5 laps, or a championship across several tracks.

Turbo, crash & weather

Arm turbo to double the roll. Slipstream if a rival is ahead. Crash side-by-side. Rain and dirt puddles cost extra moves.

How it works

Set up the grid, roll, then take the flag.

Race setup

1. Setup

Pick circuit, laps, 2–4 cars and weather. Name each racer, choose colour, human or CPU — then go to the track.

Race in progress

2. Race

Roll, tap yellow neighbours, zoom the grid. Use turbo, slipstream and crash when the opening is there.

End of turn results

3. Results

See who took the flag, lap moves and whether you entered the Hall of Fame — then race again or start a championship round.

Screenshots

From the notebook menu to the open grid.

Demo

A screen recording will land here. Until then, this is the grid.

P1 · Lap 1/3
CPU · Lap 1/3
Roll dice Turbo 3
Tip: a vertical 9:16 .webm in img/ replaces this mockup.

Hall of Fame

Fewest moves per circuit, race wins, championship titles and points — saved locally on your device.

Five circuits

Oval, Coast, Park, Harbor and Street — from a wide start straight to the tightest kinks. Weather: dry, rain, dirty or random.

Options

English & Spanish, light or dark paper theme, melodies, FX and vibration — all toggle independently.